Amarinde Brighvyn

Female Elven Housekeeper

She is an adolescent elf with amber eyes, long flowing strawberry hair, and grey skin.

Personality Traits: Oblivious, Tolerant.

Alignment: neutral.

Born: 733 AC (Age 67)

Orientation: Hetrosexual

Home: Celeny's Magic Trinkets Emporium

Settlement: Larallian Town

Spouse: Ingwionor Revvele

Mother: Edainth Morwan Brighvyn

Father: Thrandlas Tanaglenen

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 9 11 10 11
+2

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Nature +2

Abilities:

  • Fey Ancestry. Amarinde has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 8 gp "Brotherhood" (Dog-eared) common The main holy book of the followers of Marlon, Brotherhood advocates a life of service as the truth path to a fulfilled and meaningful existence.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 24 gp "Fingeth's Book of Elven Letters" (Signed, Dog-eared) uncommon By Fingeth

A calligraphers guide to the Elven alphabet. When making a ability check using a Forgery Kit involving Elven, you can consult this book to gain +1 to the check. You can only consult one book per check. It has been signed by the author.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 Chewed gum common A piece of chewed gum.
1 28 gp 2 sp 5 cp Garnet gilded copper gorget uncommon A heavy gorget made of gilded copper, studded with a medium garnet.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Ingwionor" engraved on the inside.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp Manacles common These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 2 gp 7 sp Money Pouch common Amarinde's money pouch. It has 2 gp and 7 sp in it. ³⁄₁₆ lb.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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