Celeny's Magic Trinkets Emporium

498 year old Elf construction, small sized

Location: Larallian Town

Owned by: Celeny Edrael Ashaareher

Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Amarinde Brighvyn Housekeeper 67 Female Elf She is an adolescent elf with amber eyes, long flowing strawberry hair, and grey skin.
Amroel Aendegen Shopkeep's Apprentice 75 Male Elf He is an adolescent elf with grey eyes, short curly dyed white hair, and light brown skin.
Carador Galidis Ashaareher Housekeeper 196 Male Elf He is an adult elf with blue eyes, short brown hair in a side parting, a clean shaven face, and light brown skin.
Celeny Edrael Ashaareher Shopkeep 493 Male Elf He is an adult elf with grey eyes, a dark-brown quiff, and light brown skin.
Edainth Morwan Brighvyn Housekeeper 315 Female Elf She is an adult elf with amber eyes, long styled dark-brown hair, and light brown skin.
Indueth Eilinedal Iliathlair Maidservant 370 Female Elf She is an adult elf with grey eyes, auburn hair in a bun, and light brown skin.
Ingwionor Revvele Housekeeper 49 Male Elf He is an adolescent elf with grey eyes, long curly dyed blue hair, and grey skin.
Nimlothas Amaren Brighvyn Housekeeper 501 Female Elf She is an adult elf with blue eyes, dyed bright orange hair in a bun, and olive skin.
Oron Tanaglenen Shopkeep's Apprentice 76 Male Elf He is an adolescent elf with grey eyes, short curly strawberry hair, and grey skin.
Salgil Tyrne Shopkeep's Apprentice 74 Male Elf He is an adolescent elf with brown eyes, short black hair, and dark brown skin.
Thrandlas Tanaglenen Housekeeper 299 Male Elf He is an adult elf with brilliant blue eyes, short blond and grey streaked hair, a clean shaven face, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 92% and 118% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Candle of giving darkness uncommon This magical candle can be lit for a total of 12 minutes before it burns down. When lit and left burning for at least 1 minute, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. After 100 days, the candle's property stops working. If the candle finds a new owner that has not owned it before, the property will work again.
1 Negotiable Lavish cup of calming uncommon This simple wooden cup appears completely unremarkable. When drunk from, you feel at peace. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
1 Negotiable Pristine belt of instant party uncommon This leather belt is embossed with runes. When removed a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The belt is in pristine condition.
1 28 gp 25 gp Scroll of Color Spray common A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 11. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable Small wand of melody uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the wand. This property cannot be used again until after a long rest. The wand is half the size of a typical wand.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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