Celeny's Magic Trinkets Emporium

498 year old Elf construction, small sized

Location: Larallian Town

Owned by: Celeny Edrael Ashaareher

Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Amarinde Brighvyn Housekeeper 67 Female Elf She is an adolescent elf with amber eyes, long flowing strawberry hair, and grey skin.
Amroel Aendegen Shopkeep's Apprentice 75 Male Elf He is an adolescent elf with grey eyes, short curly dyed white hair, and light brown skin.
Carador Galidis Ashaareher Housekeeper 196 Male Elf He is an adult elf with blue eyes, short brown hair in a side parting, a clean shaven face, and light brown skin.
Celeny Edrael Ashaareher Shopkeep 493 Male Elf He is an adult elf with grey eyes, a dark-brown quiff, and light brown skin.
Edainth Morwan Brighvyn Housekeeper 315 Female Elf She is an adult elf with amber eyes, long styled dark-brown hair, and light brown skin.
Indueth Eilinedal Iliathlair Maidservant 370 Female Elf She is an adult elf with grey eyes, auburn hair in a bun, and light brown skin.
Ingwionor Revvele Housekeeper 49 Male Elf He is an adolescent elf with grey eyes, long curly dyed blue hair, and grey skin.
Nimlothas Amaren Brighvyn Housekeeper 501 Female Elf She is an adult elf with blue eyes, dyed bright orange hair in a bun, and olive skin.
Oron Tanaglenen Shopkeep's Apprentice 76 Male Elf He is an adolescent elf with grey eyes, short curly strawberry hair, and grey skin.
Salgil Tyrne Shopkeep's Apprentice 74 Male Elf He is an adolescent elf with brown eyes, short black hair, and dark brown skin.
Thrandlas Tanaglenen Housekeeper 299 Male Elf He is an adult elf with brilliant blue eyes, short blond and grey streaked hair, a clean shaven face, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 92% and 118% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Lucky purse of darkvision uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Needy book of life saving orcish poetry uncommon A book containing poetry written in orcish. If you read one of the poems aloud, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 Negotiable Sands of truthful giant tongue uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you can speak and understand giant for the next day. This property cannot be used again until after a long rest. After using the timer's property you cannot tell a deliberate lie for 1 hour.
1 18 gp 15 gp Scroll of Acid Splash common A spell scroll bears the words of the Cantrip spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 10. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The giving duck of blink uncommon A duck made of cloth and leather. When squeezed, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After 100 days, the duck's property stops working. If the duck finds a new owner that has not owned it before, the property will work again.
1 Negotiable Warm wand of melody uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the wand. This property cannot be used again until after a long rest. The wand is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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