Eddricus Alenoggin

Male Otterfolk Arch-Druid

He is an adult otterfolk with black eyes and grey fur with white streaks.

Personality Traits: Tired, Optimistic, Serious.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Alenoggin's Local Apothecary

Settlement: Banwich

Spouse: Lleena Shaeum

Mother: Dunknorg Cleavefoot (Deceased)

Father: Shreyekin Alenoggin

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 10 8 11
-2 -1

ACHPPassive
Perception
Speed
11 32 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Arcana +2, Religion +2

Abilities:

  • Hold Breath. Eddricus can hold their breath for up to 30 minutes at a time.
  • Bite. Eddricus can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Eddricus can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Eddricus is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 Door Key The key to Alenoggin's Local Apothecary.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 7 sp 6 cp Money Pouch Eddricus' money pouch. It has 5 sp and 26 cp in it. ⅝ lb.
1 Rusty nail A rusty old nail.
1 Smooth Stone A tumbled smooth stone with "Lleena" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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