Louis Goldsmith

Male Human Master Carpenter's Apprentice

He is an adolescent human with grey eyes, dark-brown hair in braids, and light brown skin.

Personality Traits: Mean, Pessimistic.

Alignment: neutral.

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Victor's Carpenters

Settlement: Winderby

Mother: Charity Goldsmith

Father: Richard Goldsmith

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 8 9 9 9
-1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Darts (Gaming set). Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 8 sp Darts (Gaming set) A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 gp 5 sp 6 cp Money Pouch Louis' money pouch. It has 2 gp, 5 sp and 6 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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