Kathleen Vincent
Female Human Noble
She is an adult human with grey eyes, long curly red hair, and pale white skin.
Personality Traits: Honest.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 769 AC (Age 31)
Orientation: Bisexual
Home: Vincent's Manor
Settlement: Winderby
Spouse: Allen Vincent
Mother: Ada Hardy (Deceased)
Father: Reginald Hardy (Deceased)
Children
- Ada Vincent - age 9 ♀
- Nicholaus Vincent - age 6 ♂
- Florrie Vincent - age 4 ♀
- Eleanor Vincent - age 3 ♀
Siblings
- Alfredus Hardy - age 35 ♂
- Hawys Batten - age 25 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 12 | 11 | 10 | 9 | 11 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 12 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 2 | Dice | common | A standard six-sided die. | ||
| 1 | 102 gp 5 sp | Engraved Alexandrite ring | uncommon | A platinum ring, with 1 medium a alexandrite stone inset and fine engraving work. | |
| 1 | 55 gp 2 sp 5 cp | Engraved Diamond ring | uncommon | A gold ring, with 1 small a diamond stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Allen" engraved on the inside. | |
| 1 | 100 gp | Grandiose Quartz necklace | common | A platinum necklace, with a string of 8 small quartz gems. | |
| 1 | Negotiable | Humming medal of warming | uncommon | This medal was awarded for bravery defending Astrus. When polished, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The medal makes a very slight humming sound at all times. | |
| 1 | 2 gp | Manacles | common | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 11 gp 3 sp 1 cp | Money Pouch | common | Kathleen's money pouch. It has 11 gp, 2 sp and 11 cp in it. | ½ lb. |
| 1 | 60 gp | Platinum earrings | common | A pair of platinum hoop earrings. |