Cornsa Newman

Female Longfoot Housekeeper

She is an adult longfoot with grey eyes, short curly red hair, and pale white skin.

Personality Traits: Tolerant, Evasive, Unperturbed.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Plemeep's Manor

Settlement: Port Kirkden (immigrated from Wiseworth)

Spouse: Shreyerup Meadows

Mother: Pernsa Newman

Father: Guillelmus Newman

Siblings

Statistics

STRDEXCONWISINTCHR
8 11 11 8 10 9
-1 -1

ACHPPassive
Perception
Speed
10 4 9 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +1

Abilities:

  • Lucky. When Cornsa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Cornsa has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Cornsa can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Shreyerup" engraved on the inside.
1 2 gp 5 sp 4 cp Money Pouch Cornsa's money pouch. It has 1 gp, 14 sp and 14 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Shopping list An old shopping list with most of the items crossed off.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

Send Feedback