Meliold Hatfield
Female Halfling Housekeeper
She is an adult halfling with amber eyes, very short dyed auburn hair, and olive skin.
Personality Traits: Honest.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Rudibol's Bakers
Settlement: Wiseworth
Mother: Meliada Hatfield (Deceased)
Father: Rudibol Hatfield
Siblings
- Gilda Diggerwort - age 65 ♀
- Nico Hatfield - age 58 ♂
- Lorianael Marsh - age 54 ♀
- Goldillda Hatfield - age 50 ♀
- Marrogo Hatfield Dáinundin - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 11 | 11 | 9 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Lucky. When Meliold rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Meliold has advantage on saving throws against being frightened.
- Halfling Nimbleness. Meliold can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 2 gp | Clothes, traveler's | 4 lbs. | |
| 1 | Comb | A comb. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | Handkerchief | A small square of cloth with Meliold stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 3 sp 3 cp | Money Pouch | Meliold's money pouch. It has 1 gp, 11 sp and 23 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |