Meliold Hatfield

Female Halfling Housekeeper

She is an adult halfling with amber eyes, very short dyed auburn hair, and olive skin.

Personality Traits: Honest.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Rudibol's Bakers

Settlement: Wiseworth

Mother: Meliada Hatfield (Deceased)

Father: Rudibol Hatfield

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 11 11 9 11
+2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Lucky. When Meliold rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Meliold has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Meliold can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Bucket 2 lbs.
1 2 gp Clothes, traveler's 4 lbs.
1 Comb A comb.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Handkerchief A small square of cloth with Meliold stitched in one corner.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 2 gp 3 sp 3 cp Money Pouch Meliold's money pouch. It has 1 gp, 11 sp and 23 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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