Milcavus Goodbody

Male Halfling Housekeeper

He is an adult halfling with blue eyes, very short blond hair, bushy sideburns, and light pink skin.

Personality Traits: Patient, Shy.

Alignment: neutral.

He is a follower of Marlon. (NG)

Born: 775 AC (Age 24)

Orientation: Hetrosexual

Home: Goodbody-Clayville's Cobblers

Settlement: Alworth (immigrated from Alariville)

Spouse: Robiniaia Goodbody

Mother: Primrra Goodbody

Father: Ilberimasto Goodbody

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 13 12 11
-2 +2 +1 +1

ACHPPassive
Perception
Speed
12 4 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0

Abilities:

  • Lucky. When Milcavus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Milcavus has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Milcavus can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
1 30 gp Electrum gorget A heavy gorget made of electrum.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Robiniaia" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 9 sp 7 cp Money Pouch Milcavus' money pouch. It has 8 sp and 17 cp in it. ½ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 gp Pot, iron 10 lbs.

Download as Fantasy Grounds NPC

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