Belindida Bray

Female Halfling Housekeeper

She is an adult halfling with amber eyes, blond hair in a plait, and light pink skin.

Personality Traits: Personable, Evasive, Pessimistic.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 735 AC (Age 65)

Orientation: Hetrosexual

Home: Bray's Trustworthy Bowyer and Fletcher

Settlement: Anchoton

Spouse: Grufco Bray

Mother: Duenks Joiner

Father: Ceredpho Joiner (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 9 8 12
-2 +2 -1 +1

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Belindida rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Belindida has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Belindida can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 5 cp Bucket 2 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Grufco" engraved on the inside.
1 1 gp 5 cp Money Pouch Belindida's money pouch. It has 1 gp and 5 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Pouch A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). 1 lb.

Download as Fantasy Grounds NPC

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