Addie Rowley

Female Human Traveling Bard

She is an adult human with hazel eyes, short curly dyed white hair, and medium brown skin.

Personality Traits: Tolerant, Pessimistic.

Alignment: chaotic neutral.

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: None

Settlement: Nescombe

Mother: Janie Rowley

Father: Rufus Rowley

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 8 8 10 10
-1 -1

ACHPPassive
Perception
Speed
12 14 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +2, Persuasion +2

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Addie can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Addie is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 12 gp 5 sp "Traditional Otterfolk Songs" (Mint) By Tinuien Summell

Contains lyrics and musical notation for many traditional otterfolk bard songs. It contains the original otterese and common translations.

The book is in mint condition.
5 lbs.
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Dice A standard six-sided die.
1 3 gp Electrum earrings A pair of electrum hoop earrings.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 4 gp 8 sp 5 cp Money Pouch Addie's money pouch. It has 4 gp, 8 sp and 5 cp in it. ⁵⁄₁₆ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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