Nina Rowley

Female Human Poacher

She is an adult human with hazel eyes, short dyed auburn hair in a side parting, and dark brown skin.

Personality Traits: Unperturbed, Impatient.

Alignment: neutral.

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: None

Settlement: Nescombe

Mother: Janie Rowley

Father: Rufus Rowley

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 10 9 10 10

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +2, Acrobatics +2

Abilities:

  • Sneak Attack. Once per turn, Nina can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Nina knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Fresh bread slice A fresh bread slice.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 4 sp 3 cp Money Pouch Nina's money pouch. It has 4 gp, 3 sp and 13 cp in it. ⅜ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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