Susie Lightbody
Female Human Housekeeper
She is an adult human with grey eyes (behind a pair of spectacles), long dyed strawberry hair tied back in a knot, and olive skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Mather's Bakers
Settlement: Whisley
Spouse: Ioco Lightbody
Mother: Faith Mather
Father: Jacob Mather (Deceased)
Children
- Benjamin Lightbody the 2nd - age 10 ♂
- Bertram Lightbody - age 8 ♂
- Faith Lightbody - age 3 ♀
- Charles Lightbody - age 2 ♂
Siblings
- Lola Harmon - age 33 ♀
- Osegod Mather the 2nd - age 28 ♂
- Nettie Mather - age 26 ♀
- Baden Mather - age 23 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 7 | 10 | 10 | 8 | 8 |
-1 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
9 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Ioco" engraved on the inside. | |
1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 5 gp | Mirror, steel | common | ½ lb. | |
1 | 2 gp 5 sp | Money Pouch | common | Susie's money pouch. It has 25 sp in it. | ½ lb. |
1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
1 | Shopping list | common | An old shopping list with most of the items crossed off. | ||
1 | Negotiable | The cursed duck of truesight | uncommon | A duck made of cloth and leather. When squeezed, you gain truesight for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. |