Amaren

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with blue eyes, long tied back dyed green hair, and silvery skin.

Personality Traits: Unperturbed, Upbeat, Daring.

Alignment: neutral.

Born: 724 AC (Age 76)

Orientation: Hetrosexual

Home: Elberethain's Apothecary

Settlement: Melruasc

Mother: Elberethwen the Second (Deceased)

Father: Gildhon the First

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 12 13 12 10
+1 +1 +1 +1

ACHPPassive
Perception
Speed
13 18 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Insight +3, Nature +3

Abilities:

  • Fey Ancestry. Amaren has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Amaren can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Amaren is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Chewed gum A piece of chewed gum.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 8 sp Money Pouch Amaren's money pouch. It has 27 sp and 10 cp in it. ¾ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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