Fatimaia Dickson

Female Halfling

She is an elderly halfling with brown eyes, long flowing black hair, and medium brown skin.

Personality Traits: Shy.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 704 AC (Age 96)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Leatherland (immigrated from Peonyworth)

Spouse: Wilfred Dickson

Mother: Menthna Smokebuck (Deceased)

Father: Valdemarme Smokebuck (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 12 13 12
-2 +1 +1 +1 +1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +3

Abilities:

  • Lucky. When Fatimaia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Fatimaia has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Fatimaia can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Wilfred" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 8 sp Money Pouch Fatimaia's money pouch. It has 18 sp in it. ⅜ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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