Smanric Hornchild
Male Halfling Noble
He is an adult halfling with grey eyes, short curly strawberry hair, a clean shaven face, and light brown skin.
Personality Traits: Extroverted, Kind, Daring.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 736 AC (Age 64)
Orientation: Hetrosexual
Home: Roperburrow's Manor
Settlement: Gorbastead
Spouse: Pervsa Hornchild
Mother: Esmerine Hood-Hornchild (Deceased)
Father: Isemarfo Hood-Hornchild
Children
- Yavardael Hornchild - age 20 ♀
- Celendna Hornchild - age 3 ♀
Siblings
- Heobco Howell-Hornchild - age 80 ♂
- Amaldanna Twogirdle - age 75 ♀
- Filibeho Hornchild - age 72 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 10 | 7 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Smanric rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Smanric has advantage on saving throws against being frightened.
- Halfling Nimbleness. Smanric can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 gp | "Another strange spirit" | common |
By Sheyemeek Throomapup Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 60 gp | A solid platinum arm ring | common | A chorded platinum band, worn around the upper arm. | |
| 1 | 2 sp | Dens (Gaming set) | common |
100 tiny wooden planks and a dozen glass marbles. The planks have been painted and the marbles have intricate patterns. Dens is a game where players build small structures using tiny wooden planks and then take turns trying to knock their opponent's "den" down with glass marbles. It originates from an otterfolk children's game. |
6 lbs. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Pervsa" engraved on the inside. | |
| 1 | Handkerchief | common | A small square of cloth with Smanric stitched in one corner. | ||
| 1 | 20 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 125 gp 2 sp | Jade earring | uncommon | A gilded copper earring, with a large jade inset. | |
| 1 | 1 gp | Mistars (Gaming set) | common |
A Mistar's board and game pieces, carved from maple and rosewood wood. The workmanship is very detailed. Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically. |
3 lbs. |
| 1 | 9 gp 5 sp 6 cp | Money Pouch | common | Smanric's money pouch. It has 8 gp, 14 sp and 16 cp in it. | ¾ lb. |
| 1 | Negotiable | Robust shoe of critters | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, up to a dozen nearby small woodland creatures are attracted to the shoe. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The shoe cannot be destroyed by non-magical means. |