Pervsa Hornchild
Female Elfling Noble
She is an adult elfling with grey eyes, scruffy strawberry hair, and pale white skin.
Personality Traits: Secretive, Shy, Upbeat.
Alignment: chaotic neutral.
Born: 716 AC (Age 84)
Orientation: Hetrosexual
Home: Roperburrow's Manor
Settlement: Gorbastead
Spouse: Smanric Hornchild
Mother: Yavardael Undergirdle
Father: Bladud Undergirdle (Deceased)
Children
- Yavardael Hornchild - age 20 ♀
- Celendna Hornchild - age 3 ♀
Siblings
- Fergval Roperburrow - age 90 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 9 | 11 | 13 | 12 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Lucky. When Pervsa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pervsa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pervsa can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 52 gp 2 sp | Diamond tiara | uncommon | A silver tiara, with a small diamond inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Smanric" engraved on the inside. | |
| 1 | 60 gp | Gold gorget | common | A heavy gorget made of gold. | |
| 1 | 720 gp | Imp-powered drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 12 gp 6 sp 7 cp | Money Pouch | common | Pervsa's money pouch. It has 11 gp, 15 sp and 17 cp in it. | ⅞ lb. |
| 1 | Old pipe | common | A filthy old clay pipe. | ||
| 1 | 60 gp | Platinum ear studs | common | A pair of platinum ear-studs. | |
| 1 | 58 gp | Quartz encrusted shoulder clasp | uncommon | An elaborate electrum shoulder clasp, with 4 large quartz stones inset. | |
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |