Nora Ellis

Female Human Arch-Druid's Apprentice

She is an adolescent human with amber eyes, long tied back auburn hair, and olive skin.

Personality Traits: Mean, Shy, Impatient.

Alignment: neutral good.

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Willson's Arcane Apothecary

Settlement: City of Abingend

Mother: Teresa Ellis

Father: Howard Ellis

Siblings

Statistics

STRDEXCONWISINTCHR
7 9 11 14 11 10
-1 +2

ACHPPassive
Perception
Speed
11 16 12 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2, Religion +2

Abilities:

  • Wild Shape. Nora can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Nora is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 15 gp "Absolution" (1st Edition) uncommon By Earl Vincent

Banned in some regions for its corrupting influence, Absolution is a persuasive text on the virtues of selfishness. It is considered to be a holy book by followers of Vastra. It is from the first print run.
5 lbs.
1 25 gp Component pouch common A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 cp Flask or tankard common 1 lb.
1 12 gp 8 sp 5 cp Garnet gilded copper chain bracelet common A short chain of tiny gilded copper links, with a small garnet attached.
1 2 gp Light hammer common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 7 sp 4 cp Money Pouch common Nora's money pouch. It has 7 sp and 4 cp in it. ¼ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 2 sp Quarterstaff common A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 19 gp 5 sp Quartz necklace uncommon A gold necklace, with a large quartz gem hanging from it.
1 10 gp Yew wand common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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