Linda Thacker
Female Human Arch-Druid's Apprentice
She is an adolescent human with hazel eyes, dark-brown hair in a bun, and dark brown skin.
Personality Traits: Personable.
Alignment: chaotic neutral.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Robertson's Apothecary
Settlement: City of Abingend
Mother: Stella Thacker
Father: Robinson Thacker (Deceased)
Siblings
- Constancia Robertson - age 19 ♀
- Salomon Thacker the 2nd - age 13 ♂
- Fanny Thacker - age 9 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 12 | 11 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Survival +3, Arcana +2
Abilities:
- Wild Shape. Linda can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Linda is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Book of Rebirth" |
By Blossom Oakeeper Collected observations on the lifecycles of the natural world, studied as a Holy Book by the followers of Gaia. |
5 lbs. |
| 1 | 10 gp | "Wines of Ataland" |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A geographical guide to the various wineries in Ataland. Also includes the author's reviews of their offerings. The first work of it's type and de facto definitive word on the topic. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 4 sp 4 cp | Money Pouch | Linda's money pouch. It has 23 sp and 14 cp in it. | ¾ lb. |
| 1 | Pouch of basil | A small pouch containing dried basil. It has lost its potency. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |