Charlotte Canfield the 2nd
Female Human Housekeeper
She is an adult human with blue eyes, long flowing dyed brown hair, and light brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Yates' Mysterious Apothecary
Settlement: City of Abingend
Mother: Birdie Howell (Deceased)
Siblings
Half-Siblings (Mother's Side)
- Brigit Jenks - age 36 ♀
- Clara Guy - age 33 ♀
- Patience Randolph - age 18 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 8 | 10 | 11 | 9 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 19 gp 5 sp | Amethyst necklace | A gold necklace, with a small amethyst gem hanging from it. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 6 sp 7 cp | Money Pouch | Charlotte's money pouch. It has 25 sp and 17 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |