Elebril

Male Elven Housekeeper

He is an adult elf with copper eyes, short dyed black hair, a clean shaven face, and dark brown skin.

Personality Traits: Dull.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 257 AC (Age 543)

Orientation: Homosexual

Home: Nimlel's Stylish Pursemakers

Settlement: Yavahel

Spouse: Pengoon (Deceased)

Mother: Elednna the First (Deceased)

Father: Amrain the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 8 12 11 11
-2 +1 -1 +1

ACHPPassive
Perception
Speed
11 3 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Nature +2

Abilities:

  • Fey Ancestry. Elebril has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 6 sp A solid silver arm ring A chorded silver band, worn around the upper arm.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Pengoon" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 13 gp 1 sp 5 cp Jade pewter gorget A heavy gorget made of pewter, studded with a small jade.
1 9 sp 2 cp Money Pouch Elebril's money pouch. It has 8 sp and 12 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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