Freameek Lleyenapup

Male Otterfolk Druid

He is an adult otterfolk with black eyes and light brown fur with grey fur on their tail.

Personality Traits: Unperturbed.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: Lleyenapup's Apothecary

Settlement: Port Modden

Mother: Lleyena Pleyeypup (Deceased)

Father: Keerup Llelipup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 13 12 11 8
-2 +1 +1 +1 -1

ACHPPassive
Perception
Speed
13 18 11 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +3, Religion +2

Abilities:

  • Hold Breath. Freameek can hold their breath for up to 30 minutes at a time.
  • Bite. Freameek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Freameek can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Freameek is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Halganon: The god that was" By Randolph Silias

A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out.
5 lbs.
1 Empty bottle An empty bottle that once contained a beverage.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 1 gp 8 sp 6 cp Money Pouch Freameek's money pouch. It has 16 sp and 26 cp in it. ⅞ lb.
1 5 cp Polished wood necklace A string of medium polished wooden beads.
1 12 gp 6 sp 6 cp Quartz encrusted shoulder clasp An elaborate pewter shoulder clasp, with 5 medium quartz stones inset.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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