Clulumeek Lleyenapup

Male Otterfolk Arch-Druid

He is an adult otterfolk with black eyes and dark brown fur with grey fur on their tail.

Personality Traits: Oblivious, Pessimistic, Downbeat.

Alignment: chaotic neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Lleyenapup's Apothecary

Settlement: Port Modden

Spouse: Shena Cheteepup

Mother: Lleyena Pleyeypup (Deceased)

Father: Keerup Llelipup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 14 12 11 13
-2 +1 +2 +1 +1

ACHPPassive
Perception
Speed
13 40 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Perception +4, Insight +4

Abilities:

  • Hold Breath. Clulumeek can hold their breath for up to 30 minutes at a time.
  • Bite. Clulumeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Clulumeek can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Clulumeek is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Calamity: Theories and Facts" By Lóhal, daughter of Tharóin

This book posits that the calamity that caused the destruction of Teyruse was an accident caused by sorcerers dabbling with Pattern Magic. It reveals that sorcerers from the same bloodline live in Ataland to this day.
5 lbs.
1 A short pencil A short pencil.
1 6 gp 5 sp A solid gold neck ring A chorded gold band, with a loop clasp, worn around the neck.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 2 sp Gilded copper ring A plain gilded copper band.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 2 gp 8 sp 5 cp Money Pouch Clulumeek's money pouch. It has 1 gp, 16 sp and 25 cp in it. ⅞ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 Smooth Stone A tumbled smooth stone with "Shena" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

Download as Fantasy Grounds NPC

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