Alfriora Gale-Chethead
Female Halfling Medic
She is an adult halfling with green eyes, long flowing light-brown hair, and light brown skin.
Personality Traits: Evasive.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Olcashire
Mother: Lucille Gale-Chethead
Father: Wisegol Gale-Chethead
Siblings
- Mantlda Chethead-Hull - age 58 ♀
- Buccmar Gale-Chethead - age 46 ♂
- Fortgo Chethead - age 42 ♂
- Melindina Gale-Chethead - age 31 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 11 | 10 | 10 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Alfriora rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Alfriora has advantage on saving throws against being frightened.
- Halfling Nimbleness. Alfriora can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp | A solid electrum arm ring | A chorded electrum band, worn around the upper arm. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 2 gp 5 sp 3 cp | Money Pouch | Alfriora's money pouch. It has 2 gp, 4 sp and 13 cp in it. | ⅜ lb. |