Rosela Whimward-Hoag

Female Halfling Housekeeper

She is an adult halfling with green eyes, long flowing blond hair, and olive skin.

Personality Traits: Dull.

Alignment: chaotic evil.

She is a follower of Xor. (LE)

Born: 749 AC (Age 51)

Orientation: Hetrosexual

Home: Hoag's Second Hand Old-Clothes

Settlement: Olcashire

Spouse: Elgrlba Whimward-Hoag

Mother: Hildda Burrowlock-Whimward

Father: Dinand Burrowlock-Whimward

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 12 8 10
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: chaotic evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +1

Abilities:

  • Lucky. When Rosela rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Rosela has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Rosela can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 cp Broom common A well used broom.
1 5 cp Bucket common 2 lbs.
1 Button common A loose red button.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Elgrlba" engraved on the inside.
1 2 gp Holy Symbol (Xor) common A holy symbol in the shape of crossed swords.
1 8 sp Large silver ear hoops common A pair of large silver hoop earrings.
1 1 gp 3 sp 1 cp Money Pouch common Rosela's money pouch. It has 11 sp and 21 cp in it. ⅝ lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

Download as Fantasy Grounds NPC

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