Dinanho Clarke-Hayhole

Male Halfling Housekeeper

He is an adult halfling with grey eyes, balding strawberry hair, bushy sideburns, and pale white skin.

Personality Traits: Secretive, Personable, Serious.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 733 AC (Age 67)

Orientation: Hetrosexual

Home: Melbada's Apothecary

Settlement: Olcashire

Spouse: Melbada Clarke-Hayhole

Mother: Alfrimallia Clarke-Hayhole

Father: Fredegic Clarke-Hayhole

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 12 13 9 8 9
-1 +1 +1 -1

ACHPPassive
Perception
Speed
11 5 10 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +1

Abilities:

  • Lucky. When Dinanho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Dinanho has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Dinanho can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Melbada" engraved on the inside.
1 9 sp 4 cp Money Pouch Dinanho's money pouch. It has 9 sp and 4 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 cp Pole (10-foot) 7 lbs.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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