Rindaril

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with amber eyes, scruffy dyed blond hair, and medium brown skin.

Personality Traits: Responsible, Optimistic, Unperturbed.

Alignment: neutral.

Born: 747 AC (Age 53)

Orientation: Bisexual

Home: Salgafin's Apothecary

Settlement: City of Elwindal

Mother: Indalhel the First

Father: Orfiant the Second

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 8 13 10 10
-2 -1 +1

ACHPPassive
Perception
Speed
12 14 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Arcana +2, Animal Handling +3

Abilities:

  • Fey Ancestry. Rindaril has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Rindaril can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Rindaril is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 7 gp 5 sp "The Magic of Herbs: Healing Made Easy" (Mint) By Doe Green

A book of traditional healing and treatments. Mostly incorrect.

The book is in mint condition.
5 lbs.
1 2 gp 6 sp Money Pouch Rindaril's money pouch. It has 2 gp, 5 sp and 10 cp in it. ⁵⁄₁₆ lb.
3 Rusty nail A rusty old nail.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 5 sp Sealing wax
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback