Salgafin's Apothecary

798 year old Elf construction, medium sized

Location: City of Elwindal

Owned by: Salgafin the Second

A historic 1st Century tree house. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Celegormon Arch-Druid's Apprentice 46 Male Elf He is an adolescent elf with grey eyes, very short strawberry hair, and grey skin.
Elbeel the First Druid 454 Female Elf She is an adult elf with silver eyes, scruffy auburn hair, and olive skin.
Eldaerlor Housekeeper 532 Male Elf He is an adult elf with blue eyes (behind a pair of spectacles), scruffy brown hair, stubble, and light brown skin.
Erestros the Second Housekeeper 382 Male Elf He is an adult elf with grey eyes, long curly dyed auburn hair, and golden skin.
Idrilain the First Housekeeper 138 Female Elf She is an adult elf with blue eyes, long blond hair with a fringe cut, and pale white skin.
Morwerda the First Druid 392 Female Elf She is an adult elf with brown eyes, long curly dark-brown hair, and black skin.
Pengor 2 Male Elf He is an infant elf with grey eyes, a bald head, and pale white skin.
Rindaril Arch-Druid's Apprentice 53 Female Elf She is an adolescent elf with amber eyes, scruffy dyed blond hair, and medium brown skin.
Salgafin the Second Arch-Druid 489 Male Elf He is an adult elf with grey eyes, dark-brown hair in a ponytail, a clean shaven face, and light brown skin.
Salgafin the Third Housekeeper 164 Male Elf He is an adult elf with grey eyes (behind a pair of spectacles), long curly dark-brown hair, and light brown skin.
Yavaas 0 Female Elf She is an infant elf with grey eyes, a bald head, and pale white skin.
Yavaen the Second Arch-Druid's Apprentice 85 Female Elf She is an adolescent elf with brown eyes, long curly black hair, and purple skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 85% and 120% of their base value.

Available Price Value Item Rarity Description
1 95 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 1,100 gp 960 gp Potion of clairvoyance rare When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened.
1 2,800 gp 3,000 gp Potion of giant strength (fire giant) rare When you drink this potion, your Strength score changes to 25 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 130 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 260 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
5 57 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 480 gp 450 gp Potion of superior healing rare You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 160 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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