Indurda

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with grey eyes, auburn hair in a plait, and grey skin.

Personality Traits: Mean.

Alignment: neutral.

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: Arednel's Elucidated Apothecary

Settlement: City of Elwindal

Mother: Celebdal the First

Father: Felaguos the First

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 13 10 9
+1 +1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Arcana +2, Religion +2

Abilities:

  • Fey Ancestry. Indurda has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Indurda can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Indurda is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Doodles Some scribblings on a small scrap of paper.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 9 sp 8 cp Money Pouch Indurda's money pouch. It has 19 sp and 8 cp in it. ½ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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