Arednel's Elucidated Apothecary
797 year old Elf construction, medium sized
Location: City of Elwindal
Owned by: Arednel the First
Built into a living tree, this tree house is accessed by a rope ladder. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Amarir the Second | Arch-Druid's Apprentice | 93 | Female | Elf | She is an adolescent elf with grey eyes, strawberry hair in a plait, and light pink skin. |
| Angreg the First | Housekeeper | 269 | Male | Elf | He is an adult elf with grey eyes, short curly red hair, a clean shaven face, and light pink skin. |
| Arednel the First | Arch-Druid | 383 | Female | Elf | She is an adult elf with grey eyes, red hair in a pigtails, and light pink skin. |
| Daerny Leadfist | Housekeeper | 373 | Male | Elf | He is an adult elf with brown eyes, scruffy dark-brown hair, a clean shaven face, and medium brown skin. |
| Edainhel the Second | Druid | 115 | Female | Elf | She is an adult elf with brown eyes, black hair in braids, and purple skin. |
| Galang the First | Housekeeper | 131 | Male | Elf | He is an adult elf with one grey eye (his right is closed and scarred), short curly auburn hair, and golden skin. |
| Indurda | Arch-Druid's Apprentice | 56 | Female | Elf | She is an adolescent elf with grey eyes, auburn hair in a plait, and grey skin. |
| Mablulmo | Arch-Druid's Apprentice | 37 | Male | Elf | He is an adolescent elf with brown eyes, long flowing black hair, and dark brown skin. |
| Nerdas the Second | Housekeeper | 391 | Male | Elf | He is an adult elf with grey eyes (behind a pair of spectacles), balding strawberry hair, a clean shaven face, and light brown skin. |
| Yavannais the First | Housekeeper | 282 | Female | Elf | She is an adult elf with silver eyes, long tied back strawberry hair, and light pink skin. |
Family Tree
- Arednel the First (♀/383) + Daerny Leadfist (♂/373/Arednel's husband)
- Angreg the First (♂/269/Arednel's son) + Yavannais the First (♀/282/Arednel's daughter in-law)
- Edainhel the Second (♀/115/Arednel's granddaughter) + Galang the First (♂/131/Arednel's grandson in-law)
- Nerdas the Second (♂/391/Arednel's brother)
Items for sale
At this location, items are priced between 80% and 94% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 770 gp | 960 gp | Potion of clairvoyance | rare | When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. |
| 1 | 160 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 220 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
| 1 | 130 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 46 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 170 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |
| 1 | 82 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
| 1 | 270 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 160 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |