Arednel's Elucidated Apothecary

797 year old Elf construction, medium sized

Location: City of Elwindal

Owned by: Arednel the First

Built into a living tree, this tree house is accessed by a rope ladder. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Amarir the Second Arch-Druid's Apprentice 93 Female Elf She is an adolescent elf with grey eyes, strawberry hair in a plait, and light pink skin.
Angreg the First Housekeeper 269 Male Elf He is an adult elf with grey eyes, short curly red hair, a clean shaven face, and light pink skin.
Arednel the First Arch-Druid 383 Female Elf She is an adult elf with grey eyes, red hair in a pigtails, and light pink skin.
Daerny Leadfist Housekeeper 373 Male Elf He is an adult elf with brown eyes, scruffy dark-brown hair, a clean shaven face, and medium brown skin.
Edainhel the Second Druid 115 Female Elf She is an adult elf with brown eyes, black hair in braids, and purple skin.
Galang the First Housekeeper 131 Male Elf He is an adult elf with one grey eye (his right is closed and scarred), short curly auburn hair, and golden skin.
Indurda Arch-Druid's Apprentice 56 Female Elf She is an adolescent elf with grey eyes, auburn hair in a plait, and grey skin.
Mablulmo Arch-Druid's Apprentice 37 Male Elf He is an adolescent elf with brown eyes, long flowing black hair, and dark brown skin.
Nerdas the Second Housekeeper 391 Male Elf He is an adult elf with grey eyes (behind a pair of spectacles), balding strawberry hair, a clean shaven face, and light brown skin.
Yavannais the First Housekeeper 282 Female Elf She is an adult elf with silver eyes, long tied back strawberry hair, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 94% of their base value.

Available Price Value Item Rarity Description
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 460 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 120 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 250 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 47 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 80 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 260 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 150 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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