Magloir the Second
Male Elven Arch-Druid
He is an adult elf with amber eyes, short curly auburn hair, a clean shaven face, and dark brown skin.
Personality Traits: Responsible, Honest, Upbeat.
Alignment: chaotic good.
He is a follower of Gaia. (CN)
Born: 522 AC (Age 278)
Orientation: Hetrosexual
Home: Magloir's Apothecary
Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)
Spouse: Nimlir the First
Mother: Elebrinddel the First
Father: Celegolath the First (Deceased)
Children
- Celegolath the Second - age 79 ♂
- Mithrellhin - age 60 ♂
- Tinual the Second - age 7 ♀
- Tatier - age 2 ♂
Siblings
- Amari the First - age 240 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 13 | 8 | 11 |
| -2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 32 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Religion +2, Nature +2
Abilities:
- Fey Ancestry. Magloir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Magloir can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Magloir is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Art of Xor" |
By Claud Sanford A book of advice on achieving victory in situations of conflict, in a wide range scenarios, from family disputes, and business negotiations, to large scale military operations. |
5 lbs. |
| 1 | 10 gp | "The Giant Book of Giant Tales" |
By Mr. K'ryn A collection of traditional fairy-tales with a giants theme, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from giants. Includes: "The crown that was a giant's ring", "The friendly giant", and "Fe-Fi-Fo-Fum". |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 2 | Button | A loose orange button. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nimlir" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
| 1 | 2 gp 6 sp 3 cp | Money Pouch | Magloir's money pouch. It has 1 gp, 14 sp and 23 cp in it. | ¾ lb. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |