Maedrafin the First

Male Elven Arch-Druid

He is an adult elf with grey eyes, dyed bright red hair in braids, a clean shaven face, and light brown skin.

Personality Traits: Energetic, Impatient, Evasive.

Alignment: neutral.

Born: 291 AC (Age 509)

Orientation: Hetrosexual

Home: Maedrafin's Arcane Apothecary

Settlement: City of Elwindal

Spouse: Eledhwal the First

Mother: Eldirth the First (Deceased)

Father: Angroim the First (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 11 9 11 8 13
-2 -1 +1

ACHPPassive
Perception
Speed
11 32 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Survival +3, Animal Handling +3

Abilities:

  • Fey Ancestry. Maedrafin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Maedrafin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Maedrafin is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 7 gp "Mines of passion" By Amber Rose

A trashy romance novel. The book follows an adventurer who delves in to a mine to steal a fabulous treasure, only to have her heart stolen a rival adventurer.
5 lbs.
1 6 gp "The Magic of Herbs: Healing Made Easy" By Doe Green

A book of traditional healing and treatments. Mostly incorrect.
5 lbs.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
2 Button A loose purple button.
1 Door Key The key to Maedrafin's Arcane Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Eledhwal" engraved on the inside.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 7 sp 7 cp Money Pouch Maedrafin's money pouch. It has 25 sp and 27 cp in it. 1 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback