Professor Mabil Bright
Female Human Wizard
She is an adult human with hazel eyes, long flowing dyed strawberry hair, and medium brown skin.
Personality Traits: Irritable, Mean.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Wizard University
Settlement: City of Meltford
Mother: Alice Bright
Father: Galefridus Bright
Siblings
- Mathilda Bingham - age 26 ♀
- Cora Bright - age 24 ♀
- Ailova Bright - age 16 ♀
- Eddie Bright the 2nd - age 14 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 9 | 8 | 12 | 8 | 9 |
| +1 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 10 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Medicine +3, History +1
Abilities:
- Spellcasting. Mabil is a spellcaster. Her spellcasting ability is int (spell save DC 9, +1 to hit with spell attacks). Mabil can have 6 spells from her spellbook prepared. Her available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 25 gp | Holy water (flask) | common | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 200 gp | Mabil's Spellbook | uncommon |
A spellbook containing 4 spells. 1st-level: |
3 lbs. |
| 1 | 4 gp 4 sp 2 cp | Money Pouch | common | Mabil's money pouch. It has 2 gp, 22 sp and 22 cp in it. | ⅞ lb. |
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |