Girardus Taillour

Male Human Housekeeper

He is an adult human with grey eyes, a dyed auburn quiff, a moustache, and light brown skin.

Personality Traits: Extroverted, Downbeat, Tolerant.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: Wright's Quality Tailors

Settlement: City of Meltford

Spouse: Rosie Taillour

Mother: Maria Taillour

Father: Wright Taillour

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 9 11 12 11
-2 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Built To Last" common By Thóni Eagertunnel

Architectural treatise focused on stone and metalwork methods used in dwarven construction.
5 lbs.
1 10 gp "Let sleeping dragons lie" common By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde.
5 lbs.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Rosie" engraved on the inside.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 240 gp Kinetic music box uncommon Plays music when powered. A lever on the side allows selection from a number of musical compositions.

The music box is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle.
1 2 gp 7 sp 6 cp Money Pouch common Girardus' money pouch. It has 25 sp and 26 cp in it. 1 lbs.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) common Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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