Girardus Taillour
Male Human Housekeeper
He is an adult human with grey eyes, a dyed auburn quiff, a moustache, and light brown skin.
Personality Traits: Extroverted, Downbeat, Tolerant.
Alignment: chaotic good.
He is a follower of Marlon. (NG)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Wright's Quality Tailors
Settlement: City of Meltford
Spouse: Rosie Taillour
Mother: Maria Taillour
Father: Wright Taillour
Children
- Wright Taillour the 2nd - age 3 ♂
Siblings
- Agnes Taillour - age 14 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 9 | 11 | 12 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Built To Last" | common |
By Thóni Eagertunnel Architectural treatise focused on stone and metalwork methods used in dwarven construction. |
5 lbs. |
| 1 | 10 gp | "Let sleeping dragons lie" | common |
By Bofáin Taleforger Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde. |
5 lbs. |
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Rosie" engraved on the inside. | |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 240 gp | Kinetic music box | uncommon |
Plays music when powered. A lever on the side allows selection from a number of musical compositions. The music box is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle. |
|
| 1 | 2 gp 7 sp 6 cp | Money Pouch | common | Girardus' money pouch. It has 25 sp and 26 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |