Trevor Dawe
Male Human Housekeeper
He is an adult human with amber eyes (behind a pair of spectacles), a shaved head, stubble, and light pink skin.
Personality Traits: Tolerant, Personable, Jovial.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Dawe's Wrought Locksmiths
Settlement: City of Meltford
Spouse: Scholastica Dawe
Mother: Lucy Dawe (Deceased)
Father: Rudolph Dawe (Deceased)
Children
- Rudolph Dawe the 2nd - age 16 ♂
- Zillah Dawe - age 13 ♀
- Roscoe Dawe - age 12 ♂
- Willelmus Dawe - age 9 ♂
- Martinus Dawe - age 5 ♂
Siblings
- Bridget Fordham - age 48 ♀
- Jennet Mayes - age 45 ♀
- Susan Brewer - age 43 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 7 | 9 | 12 | 8 |
| -2 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Engraved gold ring | A gold ring, with distinctive human engraving. | |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Scholastica" engraved on the inside. | |
| 1 | 25 gp 1 sp 4 cp | Jade dangle earrings | A pair of copper earrings, with small jade stones hanging. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 2 gp 3 cp | Money Pouch | Trevor's money pouch. It has 20 sp and 3 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |