Virginia Kline

Female Human Veteran Adventurer

She is an adult human with amber eyes, long dark-brown and grey streaked hair tied back in a knot, and medium brown skin.

Personality Traits: Humorless, Unperturbed.

Alignment: chaotic good.

She is a follower of Marlon. (NG)

Born: 751 AC (Age 49)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: City of Meltford

Mother: Rochilda Kline (Deceased)

Father: Eli Kline (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 11 8 12 11 10
+1 -1 +1

ACHPPassive
Perception
Speed
12 36 11 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Survival +4, Intimidation +3

Abilities:

  • Action Surge. Once per day, Virginia can take an additional action on their turn.
  • Multiattack. Virginia attacks twice.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
2 Dice A standard six-sided die.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 sp Mess Kit This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. 1 lb.
1 3 gp 1 sp 5 cp Money Pouch Virginia's money pouch. It has 1 gp, 20 sp and 15 cp in it. ¾ lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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