Harley Gross
Male Human Noble
He is an elderly human with amber eyes, short dyed black hair in a side parting, stubble, and medium brown skin.
Personality Traits: Idealistic, Energetic.
Alignment: neutral.
Born: 749 AC (Age 51)
Orientation: Hetrosexual
Home: Gross' Manor
Settlement: City of Meltford
Spouse: Tillie Gross
Mother: Denise Gross (Deceased)
Father: Osegod Gross (Deceased)
Children
- Osegod Gross - age 26 ♂
- Clinton Logan - age 19 ♂
- Eliza Gross - age 14 ♀
Siblings
- Janie Fritz - age 56 ♀
- Guy Gross - age 55 ♂
- Frances Woods - age 49 ♀
- Stuart Gross - age 45 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 13 | 9 | 10 | 13 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 77 gp 5 sp | Emerald ring | uncommon | A electrum ring, with 1 medium a emerald stone inset. | |
| 1 | 50 gp 2 sp 7 cp | Engraved Aquamarine ring | uncommon | A gilded copper ring, with 1 medium a aquamarine stone inset and fine engraving work. | |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Tillie" engraved on the inside. | |
| 1 | 15 gp 2 sp 6 cp | Money Pouch | common | Harley's money pouch. It has 13 gp, 20 sp and 26 cp in it. | 1¼ lbs. |
| 1 | 60 gp | Platinum necklace | common | A plain platinum necklace. | |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 100 gp | Thin adamant ear ring | common | A thin hoop of adamant wire, worn as an earring. |