Agnes Taillour
Female Human Bookbinder
She is an elderly human with amber eyes, short curly white hair, and olive skin.
Personality Traits: Energetic, Impatient, Mean.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 746 AC (Age 54)
Orientation: Hetrosexual
Home: Taillour's Personalized Bookbinders
Settlement: City of Meltford
Spouse: Marshall Taillour (Deceased)
Mother: Pearl Jenks (Deceased)
Father: Stephanus Jenks (Deceased)
Children
- Pearl David - age 30 ♀
- Jay Taillour - age 22 ♂
- Sallie Taillour - age 21 ♀
- Aylewynus Taillour - age 18 ♂
- Iminorn Taillour - age 17 ♂
- Marianne Taillour - age 13 ♀
Siblings
- Beatrix Dougherty - age 53 ♀
- Horace Jenks - age 50 ♂
- Rebecca Sparks - age 47 ♀
- Nathan Jenks - age 45 ♂
- Lina Smith - age 40 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 12 | 11 | 10 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 14 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Taillour's Personalized Bookbinders. | ||
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 3 gp | Gilded copper gorget | A heavy gorget made of gilded copper. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Marshall" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 15 gp 2 sp 1 cp | Money Pouch | Agnes' money pouch. It has 13 gp, 22 sp and 1 cp in it. | ¾ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |