Eleanor Sparks
Female Human
She is an elderly human with blue eyes, long curly silver hair, and olive skin.
Personality Traits: Evasive, Optimistic.
Alignment: chaotic good.
She is a follower of Marlon. (NG)
Born: 740 AC (Age 60)
Orientation: Hetrosexual
Home: Sparks' Quality Bleachers
Settlement: City of Meltford
Spouse: Milot Sparks
Mother: Anne Bright (Deceased)
Father: Adam Bright (Deceased)
Children
- Birdie Hunter - age 28 ♀
- Anne Lawson - age 19 ♀
Siblings
- Eddie Bright - age 50 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 12 | 11 | 12 | 10 |
| -2 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 5 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Investigation +3
Abilities:
- Wise Experience. Once per day, Eleanor can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Chef's Collected Cakes" |
By Chef Gorman The last word on baking cakes. Contains dozens of cake recipes from across Ataland. |
5 lbs. |
| 1 | 5 gp | "Their strange place" |
By Pieru Rhemapup Not a particularly famous book, but a page-turner. |
5 lbs. |
| 3 | Button | A loose orange button. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Milot" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 4 sp 9 cp | Money Pouch | Eleanor's money pouch. It has 2 sp and 29 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |