Phyllis Bingham
Female Human Head Tailor
She is an elderly human with brown eyes (behind a pair of spectacles), short curly white hair, and dark brown skin.
Personality Traits: Personable, Honest, Optimistic.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 739 AC (Age 61)
Orientation: Homosexual
Home: Bingham's Tailors
Settlement: City of Meltford
Spouse: Kezia Bingham (Deceased)
Mother: Lottie Bingham (Deceased)
Father: Marshall Bingham (Deceased)
Siblings
- Patience Hathaway - age 58 ♀
- Osmer Bingham - age 55 ♂
- Josephine Jenks-Smith - age 52 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 12 | 11 | 13 | 10 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 7 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 12 gp 8 sp 5 cp | Amethyst gilded copper chain bracelet | common | A short chain of tiny gilded copper links, with a small amethyst attached. | |
| 1 | Door Key | common | The key to Bingham's Tailors. | ||
| 1 | 25 gp 9 sp | Elaborate Amethyst broach | common | An elaborate gilded copper broach, with a 2 small amethyst gems inset. | |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 2 sp 6 cp | Money Pouch | common | Phyllis' money pouch. It has 1 sp and 16 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | Tailors Needle | common | A thin metal needle with a fine thread looped through the eye. |