Allan Laelithor
Male Elven Housekeeper
He is an adult elf with brown eyes, long flowing dyed auburn hair, a clean shaven face, and dark brown skin.
Personality Traits: Optimistic, Unperturbed, Tolerant.
Alignment: neutral.
Born: 509 AC (Age 291)
Orientation: Hetrosexual
Home: Indilas' Best Coopers
Settlement: City of Meltford
Spouse: Indilas Laelithor
Mother: Findisal Laelithor (Deceased)
Father: Gloran Laelithor (Deceased)
Children
- Amaredna Laelithor - age 76 ♀
- Bridget Laelithor - age 26 ♀
- Solomon Laelithor - age 22 ♂
Siblings
- Uggser Laelithor the 2nd - age 436 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 7 | 9 | 12 | 10 |
| -1 | +2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Allan has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 2 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Indilas" engraved on the inside. | |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 1 gp 4 sp 3 cp | Money Pouch | common | Allan's money pouch. It has 13 sp and 13 cp in it. | ½ lb. |
| 1 | 5 cp | Painted wood necklace | common | A string of large painted wooden beads. | |
| 1 | 16 gp 7 sp 5 cp | Quartz encrusted shoulder clasp | common | An elaborate electrum shoulder clasp, with 7 small quartz stones inset. | |
| 1 | 2 gp | Tent, two-person | common | A simple and portable canvas shelter, a tent sleeps two. | 20 lbs. |
| 1 | Negotiable | The cursed wizard's hat of knock | uncommon | This wizard's hat has it's command word "fishing" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | |
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |