Genevieve Brockman

Female Human Arch-Druid's Apprentice

She is an adolescent human with green eyes, long tied back light-brown hair, and light brown skin.

Personality Traits: Unperturbed.

Alignment: neutral.

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Phillips' Arcane Apothecary

Settlement: Wymondheath

Mother: Aylofa Brockman

Father: Donald Brockman

Statistics

STRDEXCONWISINTCHR
9 10 11 13 8 12
+1 -1 +1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Perception +3

Abilities:

  • Wild Shape. Genevieve can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Genevieve is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Empty bottle An empty bottle that once contained a beverage.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 1 gp 5 cp Money Pouch Genevieve's money pouch. It has 8 sp and 25 cp in it. ⅝ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 2 gp Tent, two-person A simple and portable canvas shelter, a tent sleeps two. 20 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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