Montague Phillips
Male Tiefling Druid
He is an adult tiefling with golden eyes (behind a pair of spectacles), balding grey hair, a long beard, and red skin. He has straight horns.
Personality Traits: Lost Faith, Mean, Daring.
Alignment: neutral evil.
He is a follower of Vastra. (NE)
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: Phillips' Arcane Apothecary
Settlement: Wymondheath
Spouse: Ivy Phillips
Mother: Lula Phillips
Father: Walding Phillips
Children
- Walding Phillips the 2nd - age 7 ♂
- Turbertus Phillips - age 6 ♂
Siblings
- Irvin Phillips - age 26 ♂
- Miriam Phillips - age 15 ♀
- Alvredus Phillips - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 11 | 9 | 10 | 14 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +2, Survival +2
Abilities:
- Hellish Resistance. Montague has resistance to fire damage.
- Wild Shape. Montague can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Montague is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
- Infernal Legacy. Montague knows the cantrip. Charisma is the spellcasting ability for this spell.
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Infernal
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 8 matches. | ||
| 1 | 1 sp 2 cp | A solid copper arm ring | A chorded copper band, worn around the upper arm. | |
| 1 | 19 gp | Amethyst silver gorget | A heavy gorget made of silver, studded with a small amethyst. | |
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ivy" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 9 sp 3 cp | Money Pouch | Montague's money pouch. It has 9 sp and 3 cp in it. | ¼ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 10 gp | Wand | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |