Jear
Male Otterfolk Arch-Druid's Apprentice
He is an adolescent otterfolk with grey eyes and medium brown fur with white fur on their feet.
Personality Traits: Jovial, Impatient, Personable.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Cleala's Arcane Apothecary
Settlement: Port Stainden
Mother: Fliema
Father: Dreameep
Siblings
- Freama - age 14 ♀
- Jiell - age 14 ♂
- Thrulureep - age 10 ♂
- Tulur - age 6 ♂
- Julurit - age 4 ♂
- Juluna - age 1 ♀
- Threakin - age 1 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 8 | 11 | 7 | 10 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Insight +2, Medicine +2
Abilities:
- Hold Breath. Jear can hold their breath for up to 30 minutes at a time.
- Bite. Jear can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Jear can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Jear is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 sp | Large silver ear hoop | A large silver hoop earring. | |
| 1 | 2 gp 1 cp | Money Pouch | Jear's money pouch. It has 20 sp and 1 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |