Cleala
Female Otterfolk Arch-Druid
She is an adult otterfolk with one grey eye (her left is covered by an eye-patch) and white fur with light brown fur on their feet.
Personality Traits: Idealistic, Downbeat, Shy.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Cleala's Arcane Apothecary
Settlement: Port Stainden
Spouse: Noorit
Mother: Prulutee (Deceased)
Father: Fiekol Cleenpup (Deceased)
Children
Siblings
- Seyen - age 25 ♀
Half-Siblings (Father's Side)
- Sooll - age 22 ♂
- Whena - age 20 ♀
- Sheyerit - age 18 ♂
- Deyena - age 11 ♀
- Rheakin - age 11 ♂
- Neare - age 11 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
8 | 11 | 11 | 11 | 10 | 10 |
-1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 32 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Animal Handling +3, Insight +3
Abilities:
- Hold Breath. Cleala can hold their breath for up to 30 minutes at a time.
- Bite. Cleala can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
- Wild Shape. Cleala can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Cleala is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | Chest | 25 lbs. | |
1 | Door Key | The key to Cleala's Arcane Apothecary. | ||
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
1 | 5 gp | Mace | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
1 | 2 gp 3 sp | Money Pouch | Cleala's money pouch. It has 2 gp and 3 sp in it. | ⅛ lb. |
1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | Smooth Stone | A tumbled smooth stone with "Noorit" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
1 | 1 cp | The City of Meltford Herald | A newspaper favored by nobles. Printed at The City of Meltford Herald Press. | ¹⁄₁₆ lb. |
1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |