Alvredus Cooper

Male Human Housekeeper

He is an adult human with blue eyes, long curly light-brown and grey streaked hair, a clean shaven face, and olive skin.

Personality Traits: Jovial.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Doris' Comfortable Glovemakers

Settlement: Ginaham

Spouse: Claricia Cooper

Mother: Doris Cooper

Father: Hildibraor Cooper the 2nd (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 9 10 11 10
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 gp 5 sp Electrum ear stud A plain electrum stud, with a pin & clasp.
1 25 gp 1 sp 2 cp Engraved Tourmaline-studded ring A copper ring, with 2 small tourmaline stones inset and fine engraving work.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Claricia" engraved on the inside.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 5 sp Money Pouch Alvredus' money pouch. It has 3 sp and 20 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 Rusty nail A rusty old nail.

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