Osmer Newtook-Jenkins
Male Longfoot Housekeeper
He is an adult longfoot with grey eyes, long curly dyed auburn hair, bushy sideburns, and light brown skin.
Personality Traits: Secretive, Mean, Optimistic.
Alignment: neutral.
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Newtook-Jenkins' Grocers and Sundries
Settlement: Amandham
Mother: Nelly Newtook-Jenkins
Father: Nicholaus Newtook-Jenkins
Siblings
- Pimpnna Jenkins-Hinkle - age 37 ♀
- Novice Rorimson Newtook-Jenkins - age 21 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 12 | 11 | 8 | 12 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Osmer rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Osmer has advantage on saving throws against being frightened.
- Halfling Nimbleness. Osmer can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 20 gp | "Poisons and Antidotes" |
By Galionan Auglaraan A exhaustive guide to the symptoms of various poisons, and the creation of antitoxin. When making a medicine check to identify a poison, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 10 gp | "Traditional Otterfolk Songs" |
By Tinuien Summell Contains lyrics and musical notation for many traditional otterfolk bard songs. It contains the original otterese and common translations. |
5 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 2 gp 9 sp 9 cp | Money Pouch | Osmer's money pouch. It has 2 gp, 8 sp and 19 cp in it. | ⅝ lb. |
| 1 | 2 cp | Soap | ||
| 1 | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |