Phillipus Myer
Male Human Potato Farmer
He is an adult human with brown eyes, a horseshoe of dark-brown hair, a full beard tied in two braids, and medium brown skin.
Personality Traits: Idealistic, Jumpy, Humorless.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 771 AC (Age 30)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Milnridge
Spouse: Hattie Myer
Mother: Jasmimora Myer
Father: Faramco Myer
Children
- Faramco Myer the 2nd - age 8 ♂
- Isabelle Myer - age 6 ♀
- Tryphena Myer - age 5 ♀
- Beulah Myer - age 2 ♀
Siblings
- Cosimovus Myer - age 32 ♂
- Margareta Luttnar - age 31 ♀
- Ora Myer - age 28 ♀
- Austin Luttnar-Myer - age 21 ♂
- Salomon Myer - age 20 ♂
- Virgil Myer - age 17 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 10 | 10 | 7 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 1 matches. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Hattie" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Phillipus' money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | Negotiable | Needy book of Worg disguise dwarvish poetry | uncommon | A book containing poetry written in dwarvish. If you read one of the poems aloud, a magical illusion disguises you as a Worg for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | |
| 1 | 25 gp 1 sp | Quartz ring | uncommon | A copper ring, with 1 very large a quartz stone inset. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |