Donnana Cramer

Female Halfling Noble

She is an elderly halfling with grey eyes, white hair in a ponytail, and light pink skin.

Personality Traits: Daring, Upbeat, Mean.

Alignment: neutral.

Born: 718 AC (Age 82)

Orientation: Hetrosexual

Home: Cramer's Manor

Settlement: Olloton

Spouse: Gorbulo Cramer

Children

Statistics

STRDEXCONWISINTCHR
11 14 11 7 9 11
+2 -1

ACHPPassive
Perception
Speed
12 6 9 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Donnana rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Donnana has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Donnana can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 60 gp A solid platinum arm ring common A chorded platinum band, worn around the upper arm.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Gorbulo" engraved on the inside.
1 120 gp Long-wind mistars board uncommon Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check.

The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power.
1 5 gp Mace common A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 12 gp 4 sp 7 cp Money Pouch common Donnana's money pouch. It has 12 gp, 2 sp and 27 cp in it. ⅞ lb.
1 Old pipe common A filthy old clay pipe.
1 60 gp Platinum ear studs common A pair of platinum ear-studs.
1 Negotiable Shoe of fortune uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest.

Download as Fantasy Grounds NPC

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