Bridget Bateman
Female Tiefling Veteran Adventurer
She is an adult tiefling with white eyes (the right of which is glass), dark-blue hair in a pigtails, and red skin. She has small curled horns.
Personality Traits: Pessimistic, Shy, Kind.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Eastinghall
Mother: Bertha Bateman
Father: Hunfridus Bateman
Siblings
- Montague Bateman - age 29 ♂
- Fredrick Bateman - age 27 ♂
- Roberts Bateman - age 16 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 11 | 10 | 12 | 12 | 14 |
| +1 | +1 | +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 40 | 11 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +4, Survival +4
Abilities:
- Hellish Resistance. Bridget has resistance to fire damage.
- Action Surge. Once per day, Bridget can take an additional action on their turn.
- Multiattack. Bridget attacks twice.
- Infernal Legacy. Bridget knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.
Spoken Languages: Common, Infernal, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 1 sp 3 cp | Money Pouch | Bridget's money pouch. It has 20 sp and 13 cp in it. | ⅝ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |