Bridget Bateman

Female Tiefling Veteran Adventurer

She is an adult tiefling with white eyes (the right of which is glass), dark-blue hair in a pigtails, and red skin. She has small curled horns.

Personality Traits: Pessimistic, Shy, Kind.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Eastinghall

Mother: Bertha Bateman

Father: Hunfridus Bateman

Siblings

Statistics

STRDEXCONWISINTCHR
13 11 10 12 12 14
+1 +1 +1 +2

ACHPPassive
Perception
Speed
16 40 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +4, Survival +4

Abilities:

  • Hellish Resistance. Bridget has resistance to fire damage.
  • Action Surge. Once per day, Bridget can take an additional action on their turn.
  • Multiattack. Bridget attacks twice.
  • Infernal Legacy. Bridget knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spoken Languages: Common, Infernal, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 Comb A comb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp 1 sp 3 cp Money Pouch Bridget's money pouch. It has 20 sp and 13 cp in it. ⅝ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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