Stephen Teler

Male Human Poacher

He is an adult human with amber eyes, short strawberry hair in a side parting, a big bushy beard, and olive skin.

Personality Traits: Tense.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 764 AC (Age 36)

Orientation: Homosexual

Home: None

Settlement: Eastinghall

Mother: Edna Teler (Deceased)

Father: Levi Teler

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 12 8 9
-2 +1 -1

ACHPPassive
Perception
Speed
11 16 11 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Acrobatics +2, Stealth +2

Abilities:

  • Sneak Attack. Once per turn, Stephen can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Stephen knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
7 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 2 sp 4 cp Money Pouch common Stephen's money pouch. It has 2 gp, 20 sp and 24 cp in it. ⅞ lb.
1 Old pipe common A filthy old clay pipe.
1 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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